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Luster - busting out of the locked box

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By Greg Whynott -

I've been bouncing the idea around about using luster in M&E for some time now.    For awhile the thinking was I'd be a pioneer in our segment if I did deploy it,  but some research indicates there are a few places using it already with success.  so no pioneer badge.  8(

The new release of luster (2.x) is around the corner,  I was told that it could be the first release which could be considered "business" ready,  meaning it could be trusted to perform well with many types of work loads (outside of the typical IO profile HPC environments introduce) and highly available.   It was correctly pointed out to me that Luster itself is very stable / available,  its the choice of hardware and the method of setup (HA etc..) which determines more than anything how well it'll perform and its availability to the business. 

Using various vendors (from highly managed / built for luster to the very typical) array pricing we determined it would cost between 140k to 400k for 600TB of storage,  depending on your comfort level with the various vendors / value adds.  These prices include the machines required to serve the storage.   As many of you know,  getting a similar amount of storage from one of the popular vendors typically is a $700+ investment.   Yes there are advantages (and disadvantages) going with one of these vendors.  I guess one of the questions become is it worth the extra $250,000 - $500,000 and nearly $100k every YEAR in support for a small-mid sized (even large) studio?   

I suspect if a few shops in North America started going down this path,  we may start to see a decline in the prices high end storage vendors are demanding.  Especially when the advantages and disadvantages start to become harder to define/justify between the two solutions. 

we need to start a M&E file system consortium group!  8)


thought it would be useful / interesting to some if I re-posted some responses I received while poking around the lists.

the below is an edited version of the emails received.


have a great day,
greg




==============================


Hi Greg,

We've been using lustre for a few years in production now and I would suggest you do some testing with your workload.

Apps like Houdini & 3Delight can grind the system to a halt! In saying that, it does make a great 'scratch' filesystem if you can separate your workloads out. The main contention is that these renderers require all your rendernodes to hit single texture files, ifds etc, which can sometimes just be on one disk [depending on size], creating hotspots and blocking writes to the storage nodes.



==============================


Hi Greg,

One of our customers had a similar requirement and we deployed Lustre 2.0.0.1 for them. This was in July 2011. Though there were a lots of problems initially, all of them were sorted out over time. They are quite happy with it now.

Environment:
Its a 150 Artist studio with around 60 Render nodes. The studio mainly uses Mocha, After Effects, Silhouette, Synth Eye, Maya, and Nuke among others. They mainly work on 3D Effects and Stereoscopy Conversions.
Around 45% of Artists and Render Nodes are on Linux and use native Lustre Client. All others access it through Samba.

Lustre Setup:
It consists of 2 x Dell R610 as MDS Nodes, and 4 x Dell R710 as OSS Nodes. 2 x Dell MD3200 with 12x1TB SAS Nearline Disks are used for storage. Each Dell MD3200s are shared among 2 OSS nodes for H/A.

Since the original plan (which didn't happen) was to move to a 100% Linux environment, we didn't allocate separate Samba Gateways and use the OSS nodes with CTDB for it. Thankfully, we haven't had any issues with that yet.

Performance:
We get a good THROUGHPUT of 800 - 1000MB/s with Lustre Caching. The disks it self provide much lesser speeds. But that is fine, as caching is in effect most of the time.

Challenge:
The challenge for us was to tune the storage for small files 10 - 50MB totalling to 10s of GBs. An average shot would consist of 2000 - 4000  .dpx images. Some Scenes / Shots also had millions of <1MB Maya Cache files. This did tax the storage, especially the MDS. Fixed it to an extent by adding more RAM to MDS.

Suggestions:

1. Get the real number of small files (I mean <1MB ones) created / used by all software. These are the ones that could give you the most trouble. Do not assume anything.

2. Get the file - sizes, numbers and access patterns absolutely correct. This is the key.
    Its easier to design and tune Lustre for large files and I/O.

3. Network tuning is as important and storage tuning. Tune Switches, each Workstation, Render Nodes, Samba / NFS Gateways, OSS Nodes, MDS Nodes, everything.

4. Similarly do not undermine Samba / NFS Gateway. Size and tune them correctly too.

5. Use High Speed Switching like QDR Infiniband or 40GigE, especially for backend connectivity between Samba/NFS Gateway and Lustre MDS/OSS Nodes.

6. As far as possible, have fixed directory pattern for all projects. Separate working files (Maya, Nuke, etc.) from the data, i.e. frames / images, videos, etc. at the top directory level it self. This will help you tune / manage the storage better. Different directory tree for different file sizes or file access types.

If designed and tuned right, I think Lustre is best storage currently available for your kind of work.

Hope this helps.

==========================================================================


-g





Tape robots

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By David Leach - Hi,

We have an i500 tape library with a 9u expansion module with no tape drives.

We also have Spectralogic t120 library with two HP LTO4 and an IBM LTO5 tape drive. We also have some a few spare media slots with this.

Please contact me off list if interested in purchasing them, we wont ship them. Location is Vancouver

Cheers

On 01/21/2013 01:17 PM, Nick Allevato wrote:
Im with you all on this.

Seems like we can collectively build a solution that will be turn key yet open.

-nick



Nick Allevato | Information Technology | 
 
Cell: +1.661.645.3507 
Office: +1.323.337.9990

On Jan 21, 2013, at 1:14 PM, Bobby Jain wrote:

Hi Greg, 

Have you evaluated GlusterFS (now Red Hat Storage) at all, for your purposes?  As a small studio, we are having a hard to reconciling the cost of buying proprietary hardware from one of the BIGs, which essentially locks us into their platform.  The idea of buying off the shelf hardware, and installing an open-source solution (with or without support) seems mighty attractive.

In the end aren't we all just relying on the same spinning disk, but in different boxes?

-Bobby



On Mon, Jan 21, 2013 at 11:59 AM, greg whynott <greg.whynott@gmail.com> wrote:

I've been bouncing the idea around about using luster in M&E for some time now.    For awhile the thinking was I'd be a pioneer in our segment if I did deploy it,  but some research indicates there are a few places using it already with success.  so no pioneer badge.  8(

The new release of luster (2.x) is around the corner,  I was told that it could be the first release which could be considered "business" ready,  meaning it could be trusted to perform well with many types of work loads (outside of the typical IO profile HPC environments introduce) and highly available.   It was correctly pointed out to me that Luster itself is very stable / available,  its the choice of hardware and the method of setup (HA etc..) which determines more than anything how well it'll perform and its availability to the business. 

Using various vendors (from highly managed / built for luster to the very typical) array pricing we determined it would cost between 140k to 400k for 600TB of storage,  depending on your comfort level with the various vendors / value adds.  These prices include the machines required to serve the storage.   As many of you know,  getting a similar amount of storage from one of the popular vendors typically is a $700+ investment.   Yes there are advantages (and disadvantages) going with one of these vendors.  I guess one of the questions become is it worth the extra $250,000 - $500,000 and nearly $100k every YEAR in support for a small-mid sized (even large) studio?   

I suspect if a few shops in North America started going down this path,  we may start to see a decline in the prices high end storage vendors are demanding.  Especially when the advantages and disadvantages start to become harder to define/justify between the two solutions. 

we need to start a M&E file system consortium group!  8)


thought it would be useful / interesting to some if I re-posted some responses I received while poking around the lists.

the below is an edited version of the emails received.


have a great day,
greg




==============================


Hi Greg,

We've been using lustre for a few years in production now and I would suggest you do some testing with your workload.

Apps like Houdini & 3Delight can grind the system to a halt! In saying that, it does make a great 'scratch' filesystem if you can separate your workloads out. The main contention is that these renderers require all your rendernodes to hit single texture files, ifds etc, which can sometimes just be on one disk [depending on size], creating hotspots and blocking writes to the storage nodes.



==============================


Hi Greg,

One of our customers had a similar requirement and we deployed Lustre 2.0.0.1 for them. This was in July 2011. Though there were a lots of problems initially, all of them were sorted out over time. They are quite happy with it now.

Environment:
Its a 150 Artist studio with around 60 Render nodes. The studio mainly uses Mocha, After Effects, Silhouette, Synth Eye, Maya, and Nuke among others. They mainly work on 3D Effects and Stereoscopy Conversions.
Around 45% of Artists and Render Nodes are on Linux and use native Lustre Client. All others access it through Samba.

Lustre Setup:
It consists of 2 x Dell R610 as MDS Nodes, and 4 x Dell R710 as OSS Nodes. 2 x Dell MD3200 with 12x1TB SAS Nearline Disks are used for storage. Each Dell MD3200s are shared among 2 OSS nodes for H/A.

Since the original plan (which didn't happen) was to move to a 100% Linux environment, we didn't allocate separate Samba Gateways and use the OSS nodes with CTDB for it. Thankfully, we haven't had any issues with that yet.

Performance:
We get a good THROUGHPUT of 800 - 1000MB/s with Lustre Caching. The disks it self provide much lesser speeds. But that is fine, as caching is in effect most of the time.

Challenge:
The challenge for us was to tune the storage for small files 10 - 50MB totalling to 10s of GBs. An average shot would consist of 2000 - 4000  .dpx images. Some Scenes / Shots also had millions of <1MB Maya Cache files. This did tax the storage, especially the MDS. Fixed it to an extent by adding more RAM to MDS.

Suggestions:

1. Get the real number of small files (I mean <1MB ones) created / used by all software. These are the ones that could give you the most trouble. Do not assume anything.

2. Get the file - sizes, numbers and access patterns absolutely correct. This is the key.
    Its easier to design and tune Lustre for large files and I/O.

3. Network tuning is as important and storage tuning. Tune Switches, each Workstation, Render Nodes, Samba / NFS Gateways, OSS Nodes, MDS Nodes, everything.

4. Similarly do not undermine Samba / NFS Gateway. Size and tune them correctly too.

5. Use High Speed Switching like QDR Infiniband or 40GigE, especially for backend connectivity between Samba/NFS Gateway and Lustre MDS/OSS Nodes.

6. As far as possible, have fixed directory pattern for all projects. Separate working files (Maya, Nuke, etc.) from the data, i.e. frames / images, videos, etc. at the top directory level it self. This will help you tune / manage the storage better. Different directory tree for different file sizes or file access types.

If designed and tuned right, I think Lustre is best storage currently available for your kind of work.

Hope this helps.

==========================================================================


-g





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=?iso-8859-1?q?Fwd=3A_AUTODESK_TECHNICAL_INFORMATIO?= =?iso-8859-1?q?N_BULLETIN=3A_=A0All_clips_in_a_project_may_become_unlinke?= =?iso-8859-1?q?d_if_proxies_are_enabled_after_the_fact?=

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By Rob LaRose -

Anyone run into this beauty in a dark alley yet?

--Rob

rob larose | engineer | rock paper scissors | 212-255-6446 | www.rockpaperscissors.com


From: Autodesk M&E Creative Finishing Advisory <AutodeskME.CreativeFinishingAdvisory@autodesk.com>
Subject: AUTODESK TECHNICAL INFORMATION BULLETIN:  All clips in a project may become unlinked if proxies are enabled after the fact

AUTODESK TECHNICAL INFORMATION BULLETIN:  All clips in a project may become unlinked if proxies are enabled after the fact.
ISSUED: January 18, 2013


------------------------------------------
Affected platforms:
------------------------------------------
- All 2013 Extension 2, 2013 Extension 1 and 2013 "20th anniversary edition" software running on Linux workstations.
- Smoke 2013 (running on Mac OS X)


------------------------------------------
Problem Description:
------------------------------------------
If a project contains any soft-imported media that has become unlinked (e.g. the source clip was stored on a removable drive that was disconnected) and then project proxies are turned on, the proxy generation job may fail and ALL clips in the project may become unlinked.
This bug does not occur if proxies were turned on when the project was originally created.


------------------------------------------
Bug ID:
------------------------------------------
SMOK-11917: Losing all project's existent media when turning on proxies if one soft imported media is missing.


------------------------------------------
Problem Workaround:
------------------------------------------
Until a comprehensive fix is issued, it is strongly recommended to avoid turning proxies on in any project.
We are working to resolve this issue as quickly as possible and will communicate resolution as soon as it is available.

Should you have any questions or for any further information, please contact your local Autodesk Media and Entertainment Customer Support center at:


North America
Hotline (from Montreal): 1.800.925.6442 or 1.514.954.7199
Fax: 1.514.954.7254
Email support: me.support@autodesk.com


UK, Europe, Middle-East and Africa
Hotline (from London): +44.207.851.8080 
Fax: +44.20.7851.8001
Email support: me.support.emea@autodesk.com


India
Hotline (from Mumbai): +91.22.61539333 
Fax: +91.22.66952211
Email support: me.support.india@autodesk.com


Japan
Hotline (from Tokyo): +81.3.6221.1810 
Fax: +81.3.6221.1800
Email support: me.support.japan@autodesk.com


Singapore, Asia Pacific
Hotline (from Singapore): +65 64618398 
Fax: +65.6552.0483
Email support: me.support.singapore@autodesk.com


Australia and New Zealand
Hotline (Australia local call toll): 1300.36.8355
Hotline (New Zealand toll free): 0800.555.301
Email: me.support.anz@autodesk.com


China
Hotline: +86.10.6505.6848
Email support: me.support.china@autodesk.com


Sincerely,
The Autodesk Media and Entertainment Team


AUTODESK TECHNICAL INFORMATION BULLETIN: All clips in a project may become unlinked if proxies are enabled after the fact

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By Dan Young -
It was frightening to see this announcement but so far none of our customers have run into it. Since the launch people have been saying to avoid proxies though.... I need to quickly touch wood....

Sent from my iPhone

On Jan 22, 2013, at 11:31, Rob LaRose <rlarose@rockpaperscissors.com> wrote:


Anyone run into this beauty in a dark alley yet?

--Rob

rob larose | engineer | rock paper scissors | 212-255-6446 | www.rockpaperscissors.com


From: Autodesk M&E Creative Finishing Advisory <AutodeskME.CreativeFinishingAdvisory@autodesk.com>
Subject: AUTODESK TECHNICAL INFORMATION BULLETIN:  All clips in a project may become unlinked if proxies are enabled after the fact

AUTODESK TECHNICAL INFORMATION BULLETIN:  All clips in a project may become unlinked if proxies are enabled after the fact.
ISSUED: January 18, 2013


------------------------------------------
Affected platforms:
------------------------------------------
- All 2013 Extension 2, 2013 Extension 1 and 2013 "20th anniversary edition" software running on Linux workstations.
- Smoke 2013 (running on Mac OS X)


------------------------------------------
Problem Description:
------------------------------------------
If a project contains any soft-imported media that has become unlinked (e.g. the source clip was stored on a removable drive that was disconnected) and then project proxies are turned on, the proxy generation job may fail and ALL clips in the project may become unlinked.
This bug does not occur if proxies were turned on when the project was originally created.


------------------------------------------
Bug ID:
------------------------------------------
SMOK-11917: Losing all project's existent media when turning on proxies if one soft imported media is missing.


------------------------------------------
Problem Workaround:
------------------------------------------
Until a comprehensive fix is issued, it is strongly recommended to avoid turning proxies on in any project.
We are working to resolve this issue as quickly as possible and will communicate resolution as soon as it is available.

Should you have any questions or for any further information, please contact your local Autodesk Media and Entertainment Customer Support center at:


North America
Hotline (from Montreal): 1.800.925.6442 or 1.514.954.7199
Fax: 1.514.954.7254
Email support: me.support@autodesk.com


UK, Europe, Middle-East and Africa
Hotline (from London): +44.207.851.8080 
Fax: +44.20.7851.8001
Email support: me.support.emea@autodesk.com


India
Hotline (from Mumbai): +91.22.61539333 
Fax: +91.22.66952211
Email support: me.support.india@autodesk.com


Japan
Hotline (from Tokyo): +81.3.6221.1810 
Fax: +81.3.6221.1800
Email support: me.support.japan@autodesk.com


Singapore, Asia Pacific
Hotline (from Singapore): +65 64618398 
Fax: +65.6552.0483
Email support: me.support.singapore@autodesk.com


Australia and New Zealand
Hotline (Australia local call toll): 1300.36.8355
Hotline (New Zealand toll free): 0800.555.301
Email: me.support.anz@autodesk.com


China
Hotline: +86.10.6505.6848
Email support: me.support.china@autodesk.com


Sincerely,
The Autodesk Media and Entertainment Team


To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

AUTODESK TECHNICAL INFORMATION BULLETIN: All clips in a project may become unlinked if proxies are enabled after the fact

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By Jean-Francois Panisset - Something I'd like to know and couldn't figure out from the announcement is if 2013SPx is affected if you've installed the underlying ext1/ext2 shared bits... JF On Tue, Jan 22, 2013 at 8:34 AM, Dan Young wrote: > It was frightening to see this announcement but so far none of our customers > have run into it. Since the launch people have been saying to avoid proxies > though.... I need to quickly touch wood.... >> Sent from my iPhone >> On Jan 22, 2013, at 11:31, Rob LaRose wrote: >>> Anyone run into this beauty in a dark alley yet? >> --Rob >> rob larose | engineer | rock paper scissors | 212-255-6446 | > www.rockpaperscissors.com >>> From: Autodesk M&E Creative Finishing Advisory >> Subject: AUTODESK TECHNICAL INFORMATION BULLETIN: All clips in a project > may become unlinked if proxies are enabled after the fact >> AUTODESK TECHNICAL INFORMATION BULLETIN: All clips in a project may become > unlinked if proxies are enabled after the fact. > ISSUED: January 18, 2013 >>> ------------------------------------------ > Affected platforms: > ------------------------------------------ > - All 2013 Extension 2, 2013 Extension 1 and 2013 "20th anniversary edition" > software running on Linux workstations. > - Smoke 2013 (running on Mac OS X) >>> ------------------------------------------ > Problem Description: > ------------------------------------------ > If a project contains any soft-imported media that has become unlinked (e.g. > the source clip was stored on a removable drive that was disconnected) and > then project proxies are turned on, the proxy generation job may fail and > ALL clips in the project may become unlinked. > This bug does not occur if proxies were turned on when the project was > originally created. >>> ------------------------------------------ > Bug ID: > ------------------------------------------ > SMOK-11917: Losing all project's existent media when turning on proxies if > one soft imported media is missing. >>> ------------------------------------------ > Problem Workaround: > ------------------------------------------ > Until a comprehensive fix is issued, it is strongly recommended to avoid > turning proxies on in any project. > We are working to resolve this issue as quickly as possible and will > communicate resolution as soon as it is available. >> Should you have any questions or for any further information, please contact > your local Autodesk Media and Entertainment Customer Support center at: >>> North America > Hotline (from Montreal): 1.800.925.6442 or 1.514.954.7199 > Fax: 1.514.954.7254 > Email support: me.support@autodesk.com >>> UK, Europe, Middle-East and Africa > Hotline (from London): +44.207.851.8080 > Fax: +44.20.7851.8001 > Email support: me.support.emea@autodesk.com >>> India > Hotline (from Mumbai): +91.22.61539333 > Fax: +91.22.66952211 > Email support: me.support.india@autodesk.com >>> Japan > Hotline (from Tokyo): +81.3.6221.1810 > Fax: +81.3.6221.1800 > Email support: me.support.japan@autodesk.com >>> Singapore, Asia Pacific > Hotline (from Singapore): +65 64618398 > Fax: +65.6552.0483 > Email support: me.support.singapore@autodesk.com >>> Australia and New Zealand > Hotline (Australia local call toll): 1300.36.8355 > Hotline (New Zealand toll free): 0800.555.301 > Email: me.support.anz@autodesk.com >>> China > Hotline: +86.10.6505.6848 > Email support: me.support.china@autodesk.com >>> Sincerely, > The Autodesk Media and Entertainment Team >>>> To unsubscribe from the list send a blank e-mail to > mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe >>> To unsubscribe from the list send a blank e-mail to > mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

Qlogic -> Intel InfiniBand

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By Jean-Francois Panisset - Looks like the QLogic InfiniBand stuff has finally resurfaced on the Intel site: http://www.intel.com/content/www/us/en/infiniband/truescale-infiniband.html Not a lot of info, but DDR and QDR HCAs, Linux only as far as I can tell. There's a 36 port QDR switch for $5K on ProVantage: http://www.provantage.com/intel-12300bs01~7ITE912K.htm?source=googleps which looks like it's a bit cheaper than the equivalent Mellanox model ( IS5024 ? ). The Mellanox HCAs are still pretty cool with the second port switchable to 10GbE though. But having a second supplier for InfiniBand is a good thing. JF To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

Satisfaction Poll -- NYC ISPs

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By Rob LaRose -

Hail New Yorkers!

I'm doing some prep work for transition to a new space (in Manhattan), and thought I'd take the temperature of the room.

Our new building will have fiber options from Verizon Business, TWC, and RCN.  Pricing will come into play, but that aside, what are y'all using in NYC for ISP, and have you been happy/sad/angry with the service reliability and support quality you're receiving?

--Rob



rob larose | engineer | rock paper scissors | 212-255-6446 | www.rockpaperscissors.com

OT: Man now i really feel like a lazy bastard now :)


OT: Man now i really feel like a lazy bastard now :)

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By Wayne Chang - i always get very, very suspicious of this kind of thing. at best, they grow up without a soul. At worst, they grow up cheating and taking shortcuts. nothing to feel bad about. To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

New iMac running Bootcamp/Windows 7/Maya

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By Bill Heiden - Has anyone had a chance to install and run Maya under Bootcamp/Windows 7 on the latest generation of iMacs (late 2012)? Interested in the performance of the GeForce GTX 680 and the possibility of using the iMac as a mid-level Maya workstation. To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

read it and weep beeatches...

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By Brian Krusic - http://www.alacritech.com/ Thats me, stoked. Of course I did nothing innovative, fairy simple actually. Cheap backend (Aberdeen RAID 10 with some SATA) and a nice fast as hell read cache. BTW, superb company, there sales, engineering and owner are fantastic pplz. - Brian www.krusic.com To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

Foundry SuperX weirdness - manually removing modules via CLI

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By Brian Krusic - Hi all,

Some times when removing modules/line cards, the module still shows via "show module" but is in fact gone.

I recall manually removing it via CLI but forgot the commands.

Does any one know what they are?

I could hand edit the config and reload but cannot risk down time even though these things cycle rather quickly.

Foundry SuperX weirdness - manually removing modules via CLI

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By Jonathan Rozes -
On Jan 23, 2013, at 1:45 PM, Brian Krusic <brian@krusic.com> wrote:

Some times when removing modules/line cards, the module still shows via "show module" but is in fact gone.

I recall manually removing it via CLI but forgot the commands.

I believe it's just 'no module <slot-number>'

Regards,
Jonathan

Jonathan Rozes
director, information technology, LAIKA Inc.
+1 503 615 3344 t
+1 503 702 2067 m







No more Adobe software maintenance?

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By Jean-Francois Panisset - Someone posted the following on the Mac Enterprise mailing list: ---- Tried to renew our Adobe licensing only to be told they have removed maintenance as of 1 January 2013 and are also ceasing concurrent licensing (didn't get a date but my reseller is refusing to sell it to me). This presents a massive problem for us. The new licensing schemes are site licenses, Creative Cloud, or standard per product licenses. I'm not under any kind of NDA here so I'll tell you what I was told. Site licenses start at 100 seats - we're only about 50 strong and work in Charity/Education sector so that's a none starter. (FYI they have reduced this criteria from the previous 500 seats so this could be beneficial to some.) Creative cloud is a per user licensing model for the *entire* creative suite - our academic pricing for this is ?300 per user per year, but there is no concurrent licensing and you can't choose a subset of software, it is all or nothing. This model could work for us if it allowed concurrent licenses to be managed and/or allowed a lower cost for licensing only a subset of products, but I was told there are "no plans for that" and that concurrent licensing is dead. I can see how this would work for a design agency with 5 staff, but ?300 per year per user is more than a 1000% increase (seriously) on our previous maintenance plan. Per product licenses are massively expensive, hard to manage in enterprise, and have to be repurchased every release with no discount for upgrading. What are they playing at? I can understand changing their revenue model to guarantee annual income but it seems to me that these new licensing models are not going to work for many organisations, especially those like us that fall anywhere between small 5 person shop and large 100+ seats. This could and likely will spell the end of Adobe for us as they are pushing us to a licensing model that is unaffordable and not at all suitable for our needs. --- Has anyone else heard this from their resellers? I suspect a lot of us fall in the "more than 5, less than 100" seat situation. JF To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

Load Balancers

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By Anonymous - What are people using? We are upgrading our Exchange 2010 Deployment and per MS they recommend a separate load balancer as their NLB is not supported anymore.. as it was with 2007


I have looked at Kemp, A10, F5 all really pricy and I need to setup this up in 3 locations for fault/site tolerance. They range is price from 5k -20k and above.? All of them are essentially white box PC's with varying degrees of processors and Linux with their special sauce.

Anyone use an open source product? Like Zen?

http://www.zenloadbalancer.org


-S





Speak of the devil

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By Rob LaRose -
This from Tekserve today...

rob larose | engineer | rock paper scissors | 212-255-6446 | www.rockpaperscissors.com

Begin forwarded message:

From: "Tekserve" <mailings@tekserve.com>
Subject: Simplify Adobe Purchasing & Management with New Creative Cloud for Teams
Date: January 24, 2013 2:55:12 PM EST

If you're having trouble viewing this email, you may see it online.

Share this:
Adobe Creative Cloud for Teams: Now Built for Business
A BETTER WAY OF WORKING TOGETHER
Give your team the world's best tools and services to help them collaborate, create, and publish: Adobe Creative Cloud for Teams.
One affordable, simple-to-manage membership gives each person access to every Adobe Creative Suite 6 app, as well as additional tools that aren't part of CS6 ? like Adobe Muse, Acrobat XI, Lightroom 4, Adobe Edge tools and services, and more ? all with no-cost upgrades as they become available.
Creative Cloud for Teams makes collaboration easier than ever. Each of your team members receives 100GB of cloud-based storage, sharing and collaboration capabilities, device syncing, and access to Adobe's expert support organization.

FLEXIBLE ? JUST LIKE YOUR TEAM
Losing a designer but gaining a video editor? No problem. Adobe Creative Cloud for Teams makes it easy to purchase and manage your creative software, so you can simply reassign seats as the team changes. License management and billing are completely centralized. And, best of all, there's no need to worry about updates ? Creative Cloud for Teams gives you access to all the latest features as they're released, so your team can stay current.

Contact Tekserve Business Solutions to get started with Adobe Creative Cloud for Teams today.
Tekserve Business Solutions
Tekserve | 119 West 23rd St. | New York, NY 10011 US
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