Quantcast
Channel: StudioSysAdmins Message Board

Mari, CentOS 7, Nvidia and Xorg crashes ?

$
0
0
Mari, CentOS 7, Nvidia and Xorg crashes ?
posted by James Pearson on Dec. 6, 2018, 10:15 a.m.
Just wondering if anyone else that happens to be running Mari on CentOS 7 with Nvidia graphics cards, has had problems with Xorg SEGV'ing ? It only appears to happen to some users that are using Mari (v3.x) The crashes happen with different cards (e.g. Quadro P4000, TITAN X) and all recent Nvidia driver versions (390.xx, 410.xx and 415.xx) Xorg.0.log output is below We are using Mate (v1.16 from EPEL) as the desktop window manager I have a bug report open with Nvidia, but they can not reproduce the problem ... So, I'm wondering if this might be something we're doing 'wrong' somewhere - so it would be useful to know if anyone else might be seeing something like this ? Thanks James Pearson Xorg.0.log: [ 2950.322] (EE) [ 2951.230] (EE) Server terminated with error (1). Closing log file. [ 2950.322] (EE) [ 2950.322] (EE) Backtrace: [ 2950.322] (EE) 0: /usr/bin/X (xorg_backtrace+0x55) [0x56087a505645] [ 2950.322] (EE) 1: /usr/bin/X (0x56087a357000+0x1b23d9) [0x56087a5093d9] [ 2950.322] (EE) 2: /lib64/libpthread.so.0 (0x7fcfb8bae000+0xf6d0) [0x7fcfb8bbd6d0] [ 2950.322] (EE) 3: /usr/lib64/xorg/modules/drivers/nvidia_drv.so (0x7fcfb4837000+0xf9eac) [0x7fcfb4930eac] [ 2950.322] (EE) 4: /usr/lib64/xorg/modules/drivers/nvidia_drv.so (0x7fcfb4837000+0xdcb12) [0x7fcfb4913b12] [ 2950.322] (EE) 5: /usr/lib64/xorg/modules/drivers/nvidia_drv.so (0x7fcfb4837000+0x5142ba) [0x7fcfb4d4b2ba] [ 2950.322] (EE) [ 2950.322] (EE) Segmentation fault at address 0x333d [ 2950.322] (EE) Fatal server error: [ 2950.322] (EE) Caught signal 11 (Segmentation fault). Server aborting [ 2950.322] (EE) [ 2950.322] (EE) Please consult the The X.Org Foundation support at http://wiki.x.org for help. [ 2950.322] (EE) Please also check the log file at "/var/log/Xorg.0.log" for additional information. [ 2950.322] (EE) [ 2951.230] (EE) Server terminated with error (1). Closing log file. To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe
Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 
Just wondering if anyone else that happens to be running Mari on CentOS 7 with Nvidia graphics cards, has had problems with Xorg SEGV'ing ? It only appears to happen to some users that are using Mari (v3.x) The crashes happen with different cards (e.g. Quadro P4000, TITAN X) and all recent Nvidia driver versions (390.xx, 410.xx and 415.xx) Xorg.0.log output is below We are using Mate (v1.16 from EPEL) as the desktop window manager I have a bug report open with Nvidia, but they can not reproduce the problem ... So, I'm wondering if this might be something we're doing 'wrong' somewhere - so it would be useful to know if anyone else might be seeing something like this ? Thanks James Pearson Xorg.0.log: [ 2950.322] (EE) [ 2951.230] (EE) Server terminated with error (1). Closing log file. [ 2950.322] (EE) [ 2950.322] (EE) Backtrace: [ 2950.322] (EE) 0: /usr/bin/X (xorg_backtrace+0x55) [0x56087a505645] [ 2950.322] (EE) 1: /usr/bin/X (0x56087a357000+0x1b23d9) [0x56087a5093d9] [ 2950.322] (EE) 2: /lib64/libpthread.so.0 (0x7fcfb8bae000+0xf6d0) [0x7fcfb8bbd6d0] [ 2950.322] (EE) 3: /usr/lib64/xorg/modules/drivers/nvidia_drv.so (0x7fcfb4837000+0xf9eac) [0x7fcfb4930eac] [ 2950.322] (EE) 4: /usr/lib64/xorg/modules/drivers/nvidia_drv.so (0x7fcfb4837000+0xdcb12) [0x7fcfb4913b12] [ 2950.322] (EE) 5: /usr/lib64/xorg/modules/drivers/nvidia_drv.so (0x7fcfb4837000+0x5142ba) [0x7fcfb4d4b2ba] [ 2950.322] (EE) [ 2950.322] (EE) Segmentation fault at address 0x333d [ 2950.322] (EE) Fatal server error: [ 2950.322] (EE) Caught signal 11 (Segmentation fault). Server aborting [ 2950.322] (EE) [ 2950.322] (EE) Please consult the The X.Org Foundation support at http://wiki.x.org for help. [ 2950.322] (EE) Please also check the log file at "/var/log/Xorg.0.log" for additional information. [ 2950.322] (EE) [ 2951.230] (EE) Server terminated with error (1). Closing log file. To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

Photoshop=chicken, Linux=egg

$
0
0
Photoshop=chicken, Linux=egg
posted by Jeff Klug on Dec. 12, 2018, 12:30 p.m. (1 day ago)

https://www.forbes.com/sites/jasonevangelho/2018/12/11/want-adobe-premiere-pro-ported-to-linux-heres-what-to-do/

As per usual...

Adobe won't port to Linux, because there's not enough demand for it because people can't switch to Linux because they need Photoshop which isn't on Linux because there's not enough demand for it because people aren't using Linux because they need Photoshop...

...ad infinitum




Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 

https://www.forbes.com/sites/jasonevangelho/2018/12/11/want-adobe-premiere-pro-ported-to-linux-heres-what-to-do/

As per usual...

Adobe won't port to Linux, because there's not enough demand for it because people can't switch to Linux because they need Photoshop which isn't on Linux because there's not enough demand for it because people aren't using Linux because they need Photoshop...

...ad infinitum




Events: StudioSysAdmins Toronto Holiday Celebration

$
0
0
Events: StudioSysAdmins Toronto Holiday Celebration
posted by Greg Whynott on Dec. 12, 2018, 1:25 p.m. (1 day ago)
Thanks for the beer food and good times! Was good to see many of you again.
-greg


On Fri, Dec 7, 2018 at 1:28 PM <content@studiosysadmins.com> wrote:
StudioSysAdmins Toronto Holiday Celebration

The UDS (Isilon & ECS) Team in Toronto invites you to a Holiday Celebration!

Please join us for dinner and drinks at:

The Ballroom @ 145 John Street

on 11th December 2018 at 5:30 PM

We look forward to seeing you there.

Please RSVP at valerie.oneill@dell.com at the earliest as there is limited seating.



You are receiving this e-mail because you have it set in your StudioSysAdmins profile.
To change these settings please login to the StudioSysAdmins website.
Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 
Thanks for the beer food and good times! Was good to see many of you again.
-greg


On Fri, Dec 7, 2018 at 1:28 PM <content@studiosysadmins.com> wrote:
StudioSysAdmins Toronto Holiday Celebration

The UDS (Isilon & ECS) Team in Toronto invites you to a Holiday Celebration!

Please join us for dinner and drinks at:

The Ballroom @ 145 John Street

on 11th December 2018 at 5:30 PM

We look forward to seeing you there.

Please RSVP at valerie.oneill@dell.com at the earliest as there is limited seating.



You are receiving this e-mail because you have it set in your StudioSysAdmins profile.
To change these settings please login to the StudioSysAdmins website.

RHEL/CentOS 7.6, Maya 2018, and NVIDIA

$
0
0
RHEL/CentOS 7.6, Maya 2018, and NVIDIA
posted by Mike Rochefort on Dec. 28, 2018, 1:35 p.m. (2 days ago)
Hello,

Last night I upgraded my personal workstation to CentOS 7.6 (I use it as my testbed as well for desktop related things). Since then, Maya's Viewport 2.0 has
been impossible to activate. It seems like Maya isn't properly finding the NVIDIA driver, which may or may not be due to the switch to GLVND in 7.6. All other applications (Mari, Substance, Nuke, etc) seem to be finding things just fine. Has anyone else run into this issue or are you all playing it smart and not updating things?

Currently running 2018.2, also tried 2018.5 and no change. Driver 410.78 from elrepo.

Cheers,
Mike


Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 
Hello,

Last night I upgraded my personal workstation to CentOS 7.6 (I use it as my testbed as well for desktop related things). Since then, Maya's Viewport 2.0 has
been impossible to activate. It seems like Maya isn't properly finding the NVIDIA driver, which may or may not be due to the switch to GLVND in 7.6. All other applications (Mari, Substance, Nuke, etc) seem to be finding things just fine. Has anyone else run into this issue or are you all playing it smart and not updating things?

Currently running 2018.2, also tried 2018.5 and no change. Driver 410.78 from elrepo.

Cheers,
Mike


Replacement alternatives for Sony X300 monitor

$
0
0
Replacement alternatives for Sony X300 monitor
posted by Julian Firminger on Jan. 2, 2019, 5:40 a.m.
(re sending this with a title!)

All,

We're looking for replacements for Sony BVM-X300 reference monitors. They wear out so very fast and we're open to the idea of going off piste with something else.

Anyone out there getting HP Dreamcolor as a replacement for that level of monitor? Or some other "extreem-level-but-not-officially-reference" monitor tech.


Any other recommendations also of interest.

The application is 4K-HDR

Julian Firminger

Senior Systems Administrator
United Broadcast Facilities
Amsterdam, The Netherlands
Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 
(re sending this with a title!)

All,

We're looking for replacements for Sony BVM-X300 reference monitors. They wear out so very fast and we're open to the idea of going off piste with something else.

Anyone out there getting HP Dreamcolor as a replacement for that level of monitor? Or some other "extreem-level-but-not-officially-reference" monitor tech.


Any other recommendations also of interest.

The application is 4K-HDR

Julian Firminger

Senior Systems Administrator
United Broadcast Facilities
Amsterdam, The Netherlands

Maya 2019 Dependency Script (Verification)

$
0
0
Maya 2019 Dependency Script (Verification)
posted by Mike Rochefort on Jan. 23, 2019, 9:20 p.m. (4 days ago)
Hey all,

Last week after Maya 2019 dropped I spun up a container with it to try and figure out the dependencies. Word of warning: the documentation is out of date and doesn't include a few new additions, and could drop a few. Due to that, I decided to try and figure out all of the actual link-time(?) dependencies of the application and its tooling. The following script is what I've come up with.


I didn't get any warning while running the application itself, but I also didn't do a fully comprehensive test run (there's only so much of Maya one person can know, and you know, time is a thing). How I got the list of all binary executables in the installation:

find /usr/autodesk/{maya2019,bifrost} -type f -executable -exec file -i '{}' \; | grep 'x-executable; charset=binary' | sed 's|:.*||'

I did a similar thing for all of the shared objects (*.so) in those parent directories, recursively. I then whipped up this Python script for running ldd on everything to see what was missing (using two functions probably wasn't necessary). All that was left was any small discrepancy that Maya spat at me when launching from the console, which was two, I think.


This was all done starting from a minimal CentOS 7.6 docker image. Just posting this here to see if anyone wanted to verify this. There's a fair amount of small-time extras in here that could probably be removed, but I wanted to be as thorough as possible.

Also, does anyone know if openssl098e is necessary anymore? Maya seems more than happy to link (at install time, and this doesn't change) it's internal libssl.so.6 to libssl.so.10 from openssl if a system-level .so.6 doesn't exist.

Cheers,
Mike

Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 
Hey all,

Last week after Maya 2019 dropped I spun up a container with it to try and figure out the dependencies. Word of warning: the documentation is out of date and doesn't include a few new additions, and could drop a few. Due to that, I decided to try and figure out all of the actual link-time(?) dependencies of the application and its tooling. The following script is what I've come up with.


I didn't get any warning while running the application itself, but I also didn't do a fully comprehensive test run (there's only so much of Maya one person can know, and you know, time is a thing). How I got the list of all binary executables in the installation:

find /usr/autodesk/{maya2019,bifrost} -type f -executable -exec file -i '{}' \; | grep 'x-executable; charset=binary' | sed 's|:.*||'

I did a similar thing for all of the shared objects (*.so) in those parent directories, recursively. I then whipped up this Python script for running ldd on everything to see what was missing (using two functions probably wasn't necessary). All that was left was any small discrepancy that Maya spat at me when launching from the console, which was two, I think.


This was all done starting from a minimal CentOS 7.6 docker image. Just posting this here to see if anyone wanted to verify this. There's a fair amount of small-time extras in here that could probably be removed, but I wanted to be as thorough as possible.

Also, does anyone know if openssl098e is necessary anymore? Maya seems more than happy to link (at install time, and this doesn't change) it's internal libssl.so.6 to libssl.so.10 from openssl if a system-level .so.6 doesn't exist.

Cheers,
Mike

OpenCue open source render manager released

$
0
0
OpenCue open source render manager released
posted by Brennan Doyle on Jan. 24, 2019, 1:51 p.m. (3 days ago)

Sony has just Open Sourced their scheduler in collaboration with Google, you can read more in the blog post, or find the code here.

Announcement blog post

https://cloud.google.com/blog/products/open-source/introducing-opencue-an-open-source-render-manager-for-media-and-entertainment

Github page

https://github.com/imageworks/OpenCue

Documentation

https://github.com/imageworks/OpenCue/wiki

Thread Tags:
  render 

0 Responses   0 Plus One's   0 Comments  
 

Sony has just Open Sourced their scheduler in collaboration with Google, you can read more in the blog post, or find the code here.

Announcement blog post

https://cloud.google.com/blog/products/open-source/introducing-opencue-an-open-source-render-manager-for-media-and-entertainment

Github page

https://github.com/imageworks/OpenCue

Documentation

https://github.com/imageworks/OpenCue/wiki

Nuke and Avid DNxHR 4k Ouput

$
0
0
Nuke and Avid DNxHR 4k Ouput
posted by Zorion Terrell on Jan. 31, 2019, 1:10 p.m. (2 days ago)

Hey All,

 

Anyone out there know if Nuke can Export Avid DNxHR 4k .mov files? The list of supported file formats does not mentioned DNxHR at all.

 

Thanks,

 

 

Zorion Terrell

Director of IT | DHX Media

e:zorion.terrell@dhxmedia.com

t: 604-684-2363| m: 604-562-5148

380 West 5th Ave

Vancouver, BC Canada V5Y 1J5

 

Email Signature_DHX_Media

 

Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 

Hey All,

 

Anyone out there know if Nuke can Export Avid DNxHR 4k .mov files? The list of supported file formats does not mentioned DNxHR at all.

 

Thanks,

 

 

Zorion Terrell

Director of IT | DHX Media

e:zorion.terrell@dhxmedia.com

t: 604-684-2363| m: 604-562-5148

380 West 5th Ave

Vancouver, BC Canada V5Y 1J5

 

Email Signature_DHX_Media

 


Suppliers in LA

$
0
0
Suppliers in LA
posted by Dylan Penhale on Feb. 4, 2019, 12:04 a.m. (1 day ago)

Hi all,

 

I can't help thinking I'm breaking some sort of rules by asking but here goes... I'm looking for recommendations of a decent reseller of post production software/hardware in LA. I'm not looking to start a flame war, just interested in hearing, from end users only please, about all the usual stuff, pricing, support etc.

 

Many thanks,

Dylan


0 Responses   1 Plus One's   0 Comments  
 

Hi all,

 

I can't help thinking I'm breaking some sort of rules by asking but here goes... I'm looking for recommendations of a decent reseller of post production software/hardware in LA. I'm not looking to start a flame war, just interested in hearing, from end users only please, about all the usual stuff, pricing, support etc.

 

Many thanks,

Dylan

Post-Production Storage Solution Guidance - Academic Environment

$
0
0
Post-Production Storage Solution Guidance - Academic Environment
posted by Frank Sanchez on Feb. 6, 2019, 11:19 a.m. (1 day ago)

Greetings all,

I work in an academic environment and we’re looking to implement a Post-Production solution allowing both 4k and HD to be rendered in lab environments by students. The solution would need to be able to deal with a varying amount of high and low bandwidth scenarios and be strategically configured to ensure efficient use of storage. We have a proposal on the table from a vendor so I am not so much looking for technical detail or suggestions for hardware solutions so much as I am looking for guidance in implementation, maintenance, and expansion. Is there anyone out there who works in the education or academic world that has implemented and maintained post-production solutions for educators and students that may be able to share their experience in doing so? We’re looking to be proactive and avoid pitfalls as much as possible.

Thanks in advance!

Thread Tags:
  storage 

0 Responses   0 Plus One's   0 Comments  
 

Greetings all,

I work in an academic environment and we’re looking to implement a Post-Production solution allowing both 4k and HD to be rendered in lab environments by students. The solution would need to be able to deal with a varying amount of high and low bandwidth scenarios and be strategically configured to ensure efficient use of storage. We have a proposal on the table from a vendor so I am not so much looking for technical detail or suggestions for hardware solutions so much as I am looking for guidance in implementation, maintenance, and expansion. Is there anyone out there who works in the education or academic world that has implemented and maintained post-production solutions for educators and students that may be able to share their experience in doing so? We’re looking to be proactive and avoid pitfalls as much as possible.

Thanks in advance!

Post-Production Storage Solution Guidance - Academic Environment

$
0
0
Post-Production Storage Solution Guidance - Academic Environment
posted by Julian Firminger on Feb. 8, 2019, 3:55 a.m.
Hi Frank,

Though technical, these questions all impact " implementation, maintenance, and expansion":
  1. Which NLE(s)?
  2. How many workstation initially?
  3. Projected scale over time?
  4. 4K what? 4K HVEC or 4K HDR EXR frames. Or something in between :)
  5. How many students x how many classes x how many projects required to be online concurrently x hrs footage per project x average bitrate
  6. Does question 5 make it financially impossible and now you need to think about nearline
In broad terms you need to think storage first, then network, then everything else. Either the syllabusand student requirements drive the budget or the budget drives them. If you have100 workstations and 400 students and some dimwitupstairs has said "everythingmust be 4K" and the budget is 50K, quit your job. They should be asking "how many students can we support for 50K"


Julian Firminger

Senior Systems Administrator
United Broadcast Facilities
Amsterdam, The Netherlands


On Wed, Feb 6, 2019 at 5:19 PM Frank Sanchez <content@studiosysadmins.com> wrote:

Greetings all,

I work in an academic environment and were looking to implement a Post-Production solution allowing both 4k and HD to be rendered in lab environments by students. The solution would need to be able to deal with a varying amount of high and low bandwidth scenarios and be strategically configured to ensure efficient use of storage. We have a proposal on the table from a vendor so I am not so much looking for technical detail or suggestions for hardware solutions so much as I am looking for guidance in implementation, maintenance, and expansion. Is there anyone out there who works in the education or academic world that has implemented and maintained post-production solutions for educators and students that may be able to share their experience in doing so? Were looking to be proactive and avoid pitfalls as much as possible.

Thanks in advance!

To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe
Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 
Hi Frank,

Though technical, these questions all impact " implementation, maintenance, and expansion":
  1. Which NLE(s)?
  2. How many workstation initially?
  3. Projected scale over time?
  4. 4K what? 4K HVEC or 4K HDR EXR frames. Or something in between :)
  5. How many students x how many classes x how many projects required to be online concurrently x hrs footage per project x average bitrate
  6. Does question 5 make it financially impossible and now you need to think about nearline
In broad terms you need to think storage first, then network, then everything else. Either the syllabusand student requirements drive the budget or the budget drives them. If you have100 workstations and 400 students and some dimwitupstairs has said "everythingmust be 4K" and the budget is 50K, quit your job. They should be asking "how many students can we support for 50K"


Julian Firminger

Senior Systems Administrator
United Broadcast Facilities
Amsterdam, The Netherlands


On Wed, Feb 6, 2019 at 5:19 PM Frank Sanchez <content@studiosysadmins.com> wrote:

Greetings all,

I work in an academic environment and were looking to implement a Post-Production solution allowing both 4k and HD to be rendered in lab environments by students. The solution would need to be able to deal with a varying amount of high and low bandwidth scenarios and be strategically configured to ensure efficient use of storage. We have a proposal on the table from a vendor so I am not so much looking for technical detail or suggestions for hardware solutions so much as I am looking for guidance in implementation, maintenance, and expansion. Is there anyone out there who works in the education or academic world that has implemented and maintained post-production solutions for educators and students that may be able to share their experience in doing so? Were looking to be proactive and avoid pitfalls as much as possible.

Thanks in advance!

To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

looking to fill a junior support role in the downtown Toronto area and 1 intermediate sysadmin.

$
0
0
looking to fill a junior support role in the downtown Toronto area and 1 intermediate sysadmin.
posted by Greg Whynott on Feb. 8, 2019, 10:45 a.m. (1 day ago)
If you know of a junior helpdesk support person ( experience isn't as important as motivation) please let me know.

If you know of a sysadmin with some experience in M&E who can operate on his own (as in solo) for a small shop (around 50 i think) is ok with windows and some linux, please let me know.

the two are for two different shops, not related.


and happy friday everyone! Go Leafs Go!

-g

And watch this this weekend if you need some stimulation. Brain sex...






Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 
If you know of a junior helpdesk support person ( experience isn't as important as motivation) please let me know.

If you know of a sysadmin with some experience in M&E who can operate on his own (as in solo) for a small shop (around 50 i think) is ok with windows and some linux, please let me know.

the two are for two different shops, not related.


and happy friday everyone! Go Leafs Go!

-g

And watch this this weekend if you need some stimulation. Brain sex...






Monitor calibration in LA

$
0
0
Monitor calibration in LA
posted by  on Feb. 13, 2019, 6:45 p.m. (2 days ago)

Hi there,


Can anyone recommend a company who does monitor calibration in the LA area? 


Ideally looking for someone who can do the whole range of Eizo's, OLED's etc. 


-TT

 
TOM TAYLOR
Group Technology Director
+1 310 566 3111
9179713876
THE MILL 3233 S. LA CIENEGA BLVD  LOS ANGELES, CA, 90016
FOLLOW @MILLCHANNEL | FACEBOOK | TWITTER | INSTAGRAM
Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 

Hi there,


Can anyone recommend a company who does monitor calibration in the LA area? 


Ideally looking for someone who can do the whole range of Eizo's, OLED's etc. 


-TT

 
TOM TAYLOR
Group Technology Director
+1 310 566 3111
9179713876
THE MILL 3233 S. LA CIENEGA BLVD  LOS ANGELES, CA, 90016
FOLLOW @MILLCHANNEL | FACEBOOK | TWITTER | INSTAGRAM

OpenCue on Google Cloud Platform Tutorial

$
0
0
OpenCue on Google Cloud Platform Tutorial
posted by Brennan Doyle on Feb. 21, 2019, 8:26 p.m. (1 day ago)

I am excited to share with you this tutorial on Creating a Render Farm on GCP using OpenCue.

https://cloud.google.com/solutions/creating-a-render-farm-on-gcp-using-opencue

 

Although OpenCue can run on-premise, in the cloud, or in a hybrid deployment you will be guided through the steps of building a cloud deployment on GCP in this document.

Completing this tutorial from start to finish should take around 3-4 hours, depending on your local workstation configuration. You will cover a lot of steps, so we’d like to offer you any technical support you may need should you run into issues. Please don’t hesitate to reach out with questions.

We are actively working on the OpenCue documentation, so your feedback is extremely helpful.

For questions, comments, or technical support on this tutorial, join the OpenCue users mailing list, or email the group directly at opencue-users@googlegroups.com.

 

Just in case you missed it, here's is a link to the blog post announcing the release of OpenCue.

https://cloud.google.com/blog/products/open-source/introducing-opencue-an-open-source-render-manager-for-media-and-entertainment

Thread Tags:
  queue render manager 

0 Responses   0 Plus One's   0 Comments  
 

I am excited to share with you this tutorial on Creating a Render Farm on GCP using OpenCue.

https://cloud.google.com/solutions/creating-a-render-farm-on-gcp-using-opencue

 

Although OpenCue can run on-premise, in the cloud, or in a hybrid deployment you will be guided through the steps of building a cloud deployment on GCP in this document.

Completing this tutorial from start to finish should take around 3-4 hours, depending on your local workstation configuration. You will cover a lot of steps, so we’d like to offer you any technical support you may need should you run into issues. Please don’t hesitate to reach out with questions.

We are actively working on the OpenCue documentation, so your feedback is extremely helpful.

For questions, comments, or technical support on this tutorial, join the OpenCue users mailing list, or email the group directly at opencue-users@googlegroups.com.

 

Just in case you missed it, here's is a link to the blog post announcing the release of OpenCue.

https://cloud.google.com/blog/products/open-source/introducing-opencue-an-open-source-render-manager-for-media-and-entertainment

NAS Storage rental in LA

$
0
0
NAS Storage rental in LA
posted by Michele Eustacchi on March 1, 2019, 2:27 p.m. (1 day ago)
Does anyone kwnows where to rent (12 month period) a NAS/Storage in LA?
 
Basic requirement:
 
Storage capacity : 60TB net
Uplink : 10Gb
Hard drive: SAS 10K or more, SSD
IPMI interface or similar
 
Thanks
 
Michele
 
 
Thread Tags:
  social urgent storage 

0 Responses   0 Plus One's   0 Comments  
 
Does anyone kwnows where to rent (12 month period) a NAS/Storage in LA?
 
Basic requirement:
 
Storage capacity : 60TB net
Uplink : 10Gb
Hard drive: SAS 10K or more, SSD
IPMI interface or similar
 
Thanks
 
Michele
 
 

Mac binding to domain - naming convention

$
0
0
Mac binding to domain - naming convention
posted by Mike Moss on March 4, 2019, 1:36 p.m. (1 day ago)

Posting this here, but can probably be posted in a different category as well.

 

I've come to notice and issue when binding OS X clients to our domain. Can someone verify this is 'by design', a bug, or have some sort of fix/workaround..?

 

All our client machines (OSX, Windows and Linux) are bound to our Domain.

if you name a PC client machine as "TEST123" - then the AD object is called "TEST123" - simple.

 

However, on our Mac's it seems its reverting any workstation name to all lower case. So if you bind a Mac machine called "TEST123" it gets bound as "test123".

I checked all 4 names on a mac...

 

netBIOS

HostName

LocalHostName

ComputerName

 

all 4 are "TEST123"...and when the server dialog pops up to bind, it auto reverts the name to lower-case. Even after modifying that to all uppercase, it STILL binds to AD as lowercase. 

this is not just with one machine, but all our Mac clients. - Does this ring a bell with anyone? Is there a reason Mac does this? Is there a workaround to binding to AD exactly as you type it?

 

Thanks,

Mike

 

Thread Tags:
  domain osx, 

0 Responses   0 Plus One's   0 Comments  
 

Posting this here, but can probably be posted in a different category as well.

 

I've come to notice and issue when binding OS X clients to our domain. Can someone verify this is 'by design', a bug, or have some sort of fix/workaround..?

 

All our client machines (OSX, Windows and Linux) are bound to our Domain.

if you name a PC client machine as "TEST123" - then the AD object is called "TEST123" - simple.

 

However, on our Mac's it seems its reverting any workstation name to all lower case. So if you bind a Mac machine called "TEST123" it gets bound as "test123".

I checked all 4 names on a mac...

 

netBIOS

HostName

LocalHostName

ComputerName

 

all 4 are "TEST123"...and when the server dialog pops up to bind, it auto reverts the name to lower-case. Even after modifying that to all uppercase, it STILL binds to AD as lowercase. 

this is not just with one machine, but all our Mac clients. - Does this ring a bell with anyone? Is there a reason Mac does this? Is there a workaround to binding to AD exactly as you type it?

 

Thanks,

Mike

 

Maya 2018 Animator Reference Video Centos 7- Best method for playback

$
0
0
Maya 2018 Animator Reference Video Centos 7- Best method for playback
posted by Dennis Commins on March 6, 2019, 11:43 a.m.

Hi All,

we are looking to capture animator reference Videos for playback inside of maya on an polyplane.

I was hoping to have a Webcam capture so its mobile, and direct playback of the video in maya.

Is it easier to convert the video to the qt codecs or images seq which are default in maya, or can i add codecs to play the webcam video unconverted in Maya ?

This maya 2018, Centos 7.4

Would be grateful for any ideas

Thanks

Dennis

Thread Tags:
  maya 

0 Responses   0 Plus One's   0 Comments  
 

Hi All,

we are looking to capture animator reference Videos for playback inside of maya on an polyplane.

I was hoping to have a Webcam capture so its mobile, and direct playback of the video in maya.

Is it easier to convert the video to the qt codecs or images seq which are default in maya, or can i add codecs to play the webcam video unconverted in Maya ?

This maya 2018, Centos 7.4

Would be grateful for any ideas

Thanks

Dennis

Maya 2018 Animator Reference Video Centos 7- Best method for playback

$
0
0
Maya 2018 Animator Reference Video Centos 7- Best method for playback
posted by Jesse Kretschmer on March 6, 2019, 11:50 p.m. (1 day ago)
Hey Dennis,
For a variety of reasons, I recommend a jpg image sequence.You will save a lot of hassle by covering the videos.

It may be possible to get the video to play in Maya but frame stepping and scrubbing will perform better with the image sequence.

Cheers,
Jesse

On Wed, Mar 6, 2019, 17:43 Dennis Commins <content@studiosysadmins.com> wrote:

Hi All,

we are looking to capture animator reference Videos for playback inside of maya on an polyplane.

I was hoping to have a Webcam capture so its mobile, and direct playback of the video in maya.

Is it easier to convert the video to the qt codecs or images seq which are default in maya, or can i add codecs to play the webcam video unconverted in Maya ?

This maya 2018, Centos 7.4

Would be grateful for any ideas

Thanks

Dennis

To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe
Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 
Hey Dennis,
For a variety of reasons, I recommend a jpg image sequence.You will save a lot of hassle by covering the videos.

It may be possible to get the video to play in Maya but frame stepping and scrubbing will perform better with the image sequence.

Cheers,
Jesse

On Wed, Mar 6, 2019, 17:43 Dennis Commins <content@studiosysadmins.com> wrote:

Hi All,

we are looking to capture animator reference Videos for playback inside of maya on an polyplane.

I was hoping to have a Webcam capture so its mobile, and direct playback of the video in maya.

Is it easier to convert the video to the qt codecs or images seq which are default in maya, or can i add codecs to play the webcam video unconverted in Maya ?

This maya 2018, Centos 7.4

Would be grateful for any ideas

Thanks

Dennis

To unsubscribe from the list send a blank e-mail to mailto:studiosysadmins-discuss-request@studiosysadmins.com?subject=unsubscribe

Animation Educational Grants for Rendering

$
0
0
Animation Educational Grants for Rendering
posted by VSOCLOUD on March 7, 2019, 9:41 p.m. (1 day ago)

Hello everyone!

We are Vsocloud, and we are here to announce a special event! 

Qingtuan program is a significant component of our incubator program. This program takes place every academic year, and it offers free rendering service for animation projects made or produced by students or faculties from all kinds of educational institutions. The program will grants rendering services valued from $100 to $2,000 to all the qualified projects. Along with the grants, a 50%-70% off education discount for further rendering will also be provided to the project.

We welcome:
? College students
? Pre-Professional students
? Training institution students
? Teaching staff

The program will officially start at next March 15th, but we are able to accept application from today! 

So, if you are Interested, please check the link down below:

https://www.vsocloud.com/qt2019-en.html

 

Thread Tags:
  render 

0 Responses   0 Plus One's   0 Comments  
 

Hello everyone!

We are Vsocloud, and we are here to announce a special event! 

Qingtuan program is a significant component of our incubator program. This program takes place every academic year, and it offers free rendering service for animation projects made or produced by students or faculties from all kinds of educational institutions. The program will grants rendering services valued from $100 to $2,000 to all the qualified projects. Along with the grants, a 50%-70% off education discount for further rendering will also be provided to the project.

We welcome:
? College students
? Pre-Professional students
? Training institution students
? Teaching staff

The program will officially start at next March 15th, but we are able to accept application from today! 

So, if you are Interested, please check the link down below:

https://www.vsocloud.com/qt2019-en.html

 

Animation Educational Grants for Rendering

$
0
0
Animation Educational Grants for Rendering
posted by VSOCLOUD on March 7, 2019, 9:42 p.m. (1 day ago)

Hello everyone!

We are Vsocloud, and we are here to announce a special event! 

Qingtuan program is a significant component of our incubator program. This program takes place every academic year, and it offers free rendering service for animation projects made or produced by students or faculties from all kinds of educational institutions. The program will grants rendering services valued from $100 to $2,000 to all the qualified projects. Along with the grants, a 50%-70% off education discount for further rendering will also be provided to the project.

We welcome:
? College students
? Pre-Professional students
? Training institution students
? Teaching staff

The program will officially start at next March 15th, but we are able to accept application from today! 

So, if you are Interested, please check the link down below:

https://www.vsocloud.com/qt2019-en.html

 

Thread Tags:
  render 

0 Responses   0 Plus One's   0 Comments  
 

Hello everyone!

We are Vsocloud, and we are here to announce a special event! 

Qingtuan program is a significant component of our incubator program. This program takes place every academic year, and it offers free rendering service for animation projects made or produced by students or faculties from all kinds of educational institutions. The program will grants rendering services valued from $100 to $2,000 to all the qualified projects. Along with the grants, a 50%-70% off education discount for further rendering will also be provided to the project.

We welcome:
? College students
? Pre-Professional students
? Training institution students
? Teaching staff

The program will officially start at next March 15th, but we are able to accept application from today! 

So, if you are Interested, please check the link down below:

https://www.vsocloud.com/qt2019-en.html

 

StudioSysAdmins Maintenance - May 29th to April 1st, 2019

$
0
0
StudioSysAdmins Maintenance - May 29th to April 1st, 2019
posted by John Hickson on March 24, 2019, 10:06 a.m. (1 day ago)

Hey everyone, heads up that the StudioSysAdmins website and email will be down for maintenance starting March 29th through April 1st.

During this time slack will still be available, but @studiosysadmins.com email and the http://www.studiosysadmins.com will be unavailable.

 

Thank you for your continued support in the community.

 

-John


0 Responses   0 Plus One's   0 Comments  
 

Hey everyone, heads up that the StudioSysAdmins website and email will be down for maintenance starting March 29th through April 1st.

During this time slack will still be available, but @studiosysadmins.com email and the http://www.studiosysadmins.com will be unavailable.

 

Thank you for your continued support in the community.

 

-John

Technical Grant

$
0
0
Technical Grant
posted by Noman on March 25, 2019, 5:08 a.m. (1 day ago)

Dear Friends,

 

Is there any one know about technical Grant for Animation Studios. kindly share if anyone know about any website where we can get some information about it .

 

Thanks,


0 Responses   0 Plus One's   0 Comments  
 

Dear Friends,

 

Is there any one know about technical Grant for Animation Studios. kindly share if anyone know about any website where we can get some information about it .

 

Thanks,


Linux and SMB3-CA

$
0
0
Linux and SMB3-CA
posted by Julian Firminger on March 25, 2019, 8:10 a.m. (1 day ago)
Has anyone gotten SMB3 (SAMBA4) Continuous Availablitiy (SMB Transparent Failover) to work on Linux server clients. It's availaible but I cannot find in the samba documentation what the actual mount flags are.


Julian Firminger

Senior Systems Administrator
United Broadcast Facilities
Amsterdam, The Netherlands
Thread Tags:
  discuss-at-studiosysadmins 

0 Responses   0 Plus One's   0 Comments  
 
Has anyone gotten SMB3 (SAMBA4) Continuous Availablitiy (SMB Transparent Failover) to work on Linux server clients. It's availaible but I cannot find in the samba documentation what the actual mount flags are.


Julian Firminger

Senior Systems Administrator
United Broadcast Facilities
Amsterdam, The Netherlands

Advice / Direction needed

$
0
0
Advice / Direction needed
posted by Eddie Dunn on March 25, 2019, 9:46 a.m. (1 day ago)

Hi All,

 

First post. Been a linux/HPC admin or many years but very little experience in the rendering world and eager to learn. Have setup tractor several years back but it did not get a lot of use mainly due to student training issues. Glad to have run across this resource! At this point looking for high-level advice/experiences but also will probably have more detailed questions as my thought process advances.

I have been tasked with figuring out the optimal rendering solution for our digital arts majors with their group projects. We have a lab with windows machines equipped with GTX 1060's and 1070's but mostly in the classrooms are Dell Optiplex with very minimal video capabilities. We also have a range in age of mac machines with various video capabilities. Additionally and I think where I want to focus energy is that we have a couple of servers with 6 1080 ti cards each in them that are mainly used for deep learning currently that I would like to be able to pull into the fold to pull double duty.

 

At present we mainly use Maya and After Effects for teaching purposes so that would be the main apps to target. I have gone down the path of Red Shift for the renderer a bit but that does not support After Effects. There has been talk about pottentially going to Maxon. Deadline has been suggested as a scheduler.

 

At this point I am herding cats with the combination of my lack of knoledge/experience in this area and several faculty members who have different ideas about how things should go.

 

I am just trying to come up with something that will serve as many use-cases needs as possible. Any advice greatly welcomed!

Thread Tags:
  render 

0 Responses   0 Plus One's   0 Comments  
 

Hi All,

 

First post. Been a linux/HPC admin or many years but very little experience in the rendering world and eager to learn. Have setup tractor several years back but it did not get a lot of use mainly due to student training issues. Glad to have run across this resource! At this point looking for high-level advice/experiences but also will probably have more detailed questions as my thought process advances.

I have been tasked with figuring out the optimal rendering solution for our digital arts majors with their group projects. We have a lab with windows machines equipped with GTX 1060's and 1070's but mostly in the classrooms are Dell Optiplex with very minimal video capabilities. We also have a range in age of mac machines with various video capabilities. Additionally and I think where I want to focus energy is that we have a couple of servers with 6 1080 ti cards each in them that are mainly used for deep learning currently that I would like to be able to pull into the fold to pull double duty.

 

At present we mainly use Maya and After Effects for teaching purposes so that would be the main apps to target. I have gone down the path of Red Shift for the renderer a bit but that does not support After Effects. There has been talk about pottentially going to Maxon. Deadline has been suggested as a scheduler.

 

At this point I am herding cats with the combination of my lack of knoledge/experience in this area and several faculty members who have different ideas about how things should go.

 

I am just trying to come up with something that will serve as many use-cases needs as possible. Any advice greatly welcomed!

Pipeline Survey

$
0
0
Pipeline Survey
posted by Rob Blau on March 25, 2019, 6:25 p.m. (1 day ago)

Hi everybody,

At Shotgun we talk to a ton of studios and we see a lot of really interesting things happening in the world of studio pipelines. The idea has come up a few times now to try and share some of this knowledge with our general community, giving everybody better visibility on the trends that are forming, what tech is being adopted, and what problems  are most prevalent. To make that happen, we’re sending out a survey to gather this info in a format that can be easily summarized and anonymized:
 

There are over 80 studios that have already filled out the survey, leading to some interesting data points like this teaser:

 
  
 
We’ll be sharing out a report of the anonymized results of the survey to everybody who fills it out, and we are planning on making this an annual survey so everybody can see how things in the industry are changing over time. We’ll close this survey at the end of March (one week) and will be sending out the report in early April.
 
If this is an interesting topic for you, we’d love to get your answers. The survey is also more valuable as more studios fill it out, so feel free to send it around.
 
Thanks!
Definitely feel free to email me directly with any questions you have.
 
- Rob Blau
- Pipeline Product Manager, Shotgun
rob@shotgunsoftware.com
Thread Tags:
  pipeline 

0 Responses   0 Plus One's   0 Comments  
 

Hi everybody,

At Shotgun we talk to a ton of studios and we see a lot of really interesting things happening in the world of studio pipelines. The idea has come up a few times now to try and share some of this knowledge with our general community, giving everybody better visibility on the trends that are forming, what tech is being adopted, and what problems  are most prevalent. To make that happen, we’re sending out a survey to gather this info in a format that can be easily summarized and anonymized:
 

There are over 80 studios that have already filled out the survey, leading to some interesting data points like this teaser:

 
  
 
We’ll be sharing out a report of the anonymized results of the survey to everybody who fills it out, and we are planning on making this an annual survey so everybody can see how things in the industry are changing over time. We’ll close this survey at the end of March (one week) and will be sending out the report in early April.
 
If this is an interesting topic for you, we’d love to get your answers. The survey is also more valuable as more studios fill it out, so feel free to send it around.
 
Thanks!
Definitely feel free to email me directly with any questions you have.
 
- Rob Blau
- Pipeline Product Manager, Shotgun
rob@shotgunsoftware.com




Latest Images